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The moment your game mechanics all click into place your game becomes a wonderful growing snowball. Over the past couple days I took a break from my penguin prototype and started working on a physical card game. It was rough. We tried about 6 different versions of it until it got somewhere interesting… and then it started to get traction. […]
With the month just starting, and this blog being brand new, what better way to kick it all off than with dev-logging a new arcade game made in Game Maker. Where we are currently at: You are a penguin that is in need of food, yet birds keep coming at you from all directions You […]
Weekly Powerup is as it sounds. A weekly blog meant to post quick tips and guides on making games! You can get each new post (weekly) by joining the newsletter!